Scrap stock
Scrapping writes stock off. There is no separate scrap button: you scrap by sending stock to a location whose type is SCRAP.
That catches people out, so it is worth stating plainly. Both the assign and the relocate dialogs turn into a write-off when you choose a scrap location type.
How to scrap
Unassigned stock goes through assign. Stock already in a location goes through relocate. Either way, pick a location type of SCRAP and the dialog changes.
What changes when you pick a scrap type
Partix rewrites the dialog so it cannot be mistaken for an ordinary move:
| Ordinary move | Scrap |
|---|---|
| Assign Location | Scrap Inventory Item |
| Quantity to Assign | Quantity to Scrap |
| Assign | Scrap |
A warning appears with the most you can write off, and scrap location types are marked in the list so you can see what you are choosing before you choose it.
The location detail fields are also dropped. Scrapped stock does not need an aisle and a bay, because nobody is going to fetch it.
Scrapping is not an ordinary move
Scrapped stock leaves your usable total. It is still recorded, and it still appears in the scrapped figure on the Location tab, but it is no longer stock you can build with. Check the quantity before confirming.
After scrapping
The Scrapped figure at the top of the Location tab goes up, and assigned or unassigned goes down by the same amount. The part's usable stock falls, which will show up as reduced availability anywhere the part appears in a BOM.
The move is recorded like any other, so the history shows what was scrapped, how many, and when. Use the notes field to record why, because that is the part nobody can reconstruct afterwards.